Harling Italiano

Harling

Fifteen hundred years ago, four doors were closed.
Now they are giving way.

A massively multiplayer fantasy RPG. Explore a whole continent, face its monsters, play alongside other players.

In early development

The game

Harling is a massively multiplayer role-playing game set on Orand, a continent of fifty-eight regions and fourteen states. You start with little more than a weapon on a small island and travel inland, toward the mountains and the ice, where the danger grows and the story opens up.

A whole continent

Rainforest, coasts, marshes and taiga. Villages with people who need a hand, ruins nobody can read, and four ancient Labyrinths at the corners of the map.

Dungeons

Crypts, mines and ruins to clear as a group, with bosses who announce their blows to those who can read them. The monsters of Orand carry real weapons, and they do not wait for you to be ready.

Together

One shared world: groups, guilds and trade. Other players are right there, on the same road, under the same sky.

Characters

Six classes, six ways to fight. Someone holds the enemies, someone heals, someone strikes from afar or from behind: a group needs them all.

Knight

Knight

Steel plate, sword and shield. He stands in the thick of the fight, takes the blows and charges whoever threatens the group.

Mage

Mage

She stands her ground and casts: fire, water, lightning and wind from afar, and she can heal her companions too.

Archer

Archer

Fights from twenty-five metres and chooses where to stand. The longer he draws, the harder the arrow hits.

Barbarian

Barbarian

A two-handed axe and a fury that grows with every blow, given or taken. The less life he has left, the harder he hits.

Monk

Monk

Bandaged fists and no weapon. He never lands the same blow twice in a row, and he heals his companions in the thick of the fight.

Assassin

Assassin

Two daggers, the shadows and her target’s back. The night belongs to her.

Concept art

Boards for the Crypt of the Eternal Veil, one of the dungeons now being built.

The Age of Harling

Before the calendar there was a people whose name nobody knows, because it is written on three stones that nobody can read. Those who speak of them call them the First Ones. It is not a name: it is an admission.

At the four corners of the continent they left four Labyrinths. They are not tombs, and no one who has gone deep enough has come back to say what they are for.

The years are counted from a day nobody remembers. Harling is not the name of a king, nor of a battle.

Every calendar counts from something. Nobody asks what ours is counting toward.

It is now the year 1500 of the Age of Harling. The ground is moving, the dead no longer stay down, and fourteen states that had kept the peace for four centuries have been at war for six years. Almost no one connects the three things.

You wake on Lamphi Island, where the sea has just swept a town away.

Download

Harling is played through its launcher. Install it once and sign in: from then on it keeps the game up to date by itself.

Before you start

  • The installers are not signed yet. On Windows, SmartScreen may stop the setup: choose More info, then Run anyway.
  • On Linux, make the file executable first: chmod +x Harling.AppImage.
  • Harling is in early development, and the launcher asks for your Harling account to sign in.